Unreal Worlds, Real Bodies: Part IV
Published on the anniversary of the 504 Sit-In (USA) and the Medibank Blockade (Australia)
We Occupy the Future
On April 5, 1977, disabled activists occupied a federal building in San Francisco, demanding enforcement of Section 504 and refusing to be erased from the future. One year later, across the Pacific, protesters in Melbourne blockaded a Medibank office, insisting that architectural access was not a luxury but a right.
These acts of defiance, grounded in care, community, and unapologetic presence, form the backbone of this fourth entry in the Unreal Worlds, Real Bodies series. Here, I confront the techno-fix fantasy that haunts speculative fiction and reimagine futures where disabled bodies are not corrected or cured, but centred, celebrated, and architecturally included.
— Neil Marcus, playwright and activist
We do not occupy the future through pity. We do it through design.
The topic of disability is neither academic nor esoteric in my life: born with disability, I quickly learned to accept it as “normal” for me – and I have managed to live a fairly unaffected life as a result. The science fiction community contains many people who are disabled in some way, and as a community we have come to embrace difference and diversity with celebration. Sadly, the literature and entertainment we enjoy does not reflect that diversity, nor that joyous celebration. This needs to change.
In speculative fiction, disability is often treated as a problem to be ignored outright; or simply solved, like a flaw awaiting correction through magic, technology, or narrative redemption. These “techno-fix” fantasies promise sleek futures where prosthetics become superpowers, pain is erased by neural implants, and access is retrofitted only after the fact. But beneath the shimmer of innovation lies a deeper erasure: the lived realities of disabled people, their communities, and their resistance to being rewritten.
Classic SF Erasures: Foundations of the Fix
Before speculative fiction imagined disabled people as victims of apocalypse, it imagined them as monsters, metaphors, or mistakes. These early science fiction texts didn’t just ignore disabled lives—they built futures where difference was punished, erased, or “corrected” through horror, science, or moral redemption.
Frankenstein (1818): The Creature’s stitched body is feared, not understood. His difference is framed as monstrosity, not identity.
The Invisible Man (1897): Griffin’s disembodiment is framed as power. Invisibility becomes escape from care, community, and accountability.
The Island of Dr. Moreau (1896): Vivisection is used to “fix” animal bodies into human form. The Beast Folk are denied agency, identity, and continuity.
The Time Machine (1895): The Eloi are infantilized and passive; the Morlocks are deformed and monstrous. The future stratifies embodiment into beauty and brutality.
The Ship Who Sang (1969): Helva is born with severe disabilities and becomes a cybernetic ship. Her autonomy is framed through usefulness, not identity.
Flowers for Algernon (1959): Charlie’s intellectual disability is “cured,” then mourned. His identity is erased by enhancement.
These stories don’t imagine disabled futures. They imagine futures without disabled bodies at all. They taught generations of readers that difference must be feared, fixed, or forgotten. Even when disability is present, it is rarely lived—it is abstracted, mourned, or erased.
This section is not a condemnation. It is an archive. These texts shaped the genre’s aesthetic and its anxieties. They built the scaffolding for the techno-fix fantasies that followed. And they remind us: before we were victims, we were monsters. Before we were erased, we were redesigned.
These late-century classics didn’t erase disabled bodies outright. They abstracted them, enhanced them, or criminalized them. Disability became a flaw to be hidden, a threat to be neutralized, or a condition to be mourned. These stories refined the genre’s discomfort with disabled embodiment, building futures where survival required transformation.
The Forever War (1974): A soldier displaced in time suffers psychological trauma and alienation. PTSD is present, but framed as disconnection—not continuity.
Beggars in Spain (1991): The sleepless are genetically engineered to outperform the rest. Sleep becomes disability; rest becomes weakness. Sleepless ≠ Worthless
The Gods Themselves (1972): An alien triad includes a cognitively distinct member—essential, not flawed. Neurodivergence is present, but abstracted.
These works don’t mourn disabled lives—they sidestep them. They imagine futures where embodiment is optional, enhancement is mandatory, and access is retrofitted only after transformation. They don’t erase disability through death—they erase it through design.
Victims of the Future
In many speculative futures, disabled people are not absent; they’re present only as victims. Day of the Triffids opens with mass blindness, but offers no authentic disabled lives—just panic, pity, and collapse. Zombie apocalypses routinely treat mobility aids or neurodivergence as death sentences. The message is clear: survival belongs to the able-bodied.
These stories rarely ask what disabled communities might build, protect, or imagine. Instead, they frame disability as vulnerability—a plot device to heighten danger or justify euthanasia. The disabled body becomes shorthand for helplessness, not humanity.
Even more insidiously, disability is often rendered alien. In X-Men, mutation is metaphor—but the disabled body is either cured (Professor X regains mobility through tech) or erased (characters like Caliban are dehumanized). In Star Trek, Geordi La Forge’s visor is a technological fix, not a lived experience. These metaphors flatten disability into abstraction, stripping away culture, agency, and voice.
What’s missing is the reality: disabled people live full, complex, joyful lives. They protest, parent, create, and imagine. They are not waiting to be cured—they are demanding to be seen.
Futures That Cure to Forget
Some speculative futures don’t erase disabled people outright—they “fix” them instead. But the cure is no act of care. It’s a narrative convenience, a way to sidestep the complexity of disabled lives. In these stories, disability is a temporary obstacle, not a permanent identity. Once cured, the character is free to join the plot. Before that, they are a burden.
From cybernetic implants to genetic reprogramming, speculative fiction often treats disability as a flaw to be corrected. The future becomes a sterilized utopia, where difference is erased in the name of progress. These techno-fix fantasies echo real-world ableism: the pressure to conform, the denial of access, the refusal to imagine disabled joy.
Even when framed as empowerment, the cure trope undermines authenticity. It suggests that disabled people must be transformed to be valuable. It erases culture, community, and resistance. It forgets that many disabled people do not want to be cured. They want to be included.
Victim Mentality: Apocalypse Without Us
In speculative disaster fiction, disabled people are often present only as victims—never architects of survival.
Day of the Triffids: A comet blinds most of humanity, but the story offers no authentic disabled lives: just panic, pity, and collapse. Blindness is treated as mass helplessness, not a lived identity. There’s no infrastructure of care, no adaptation, no community; no learning from their skills and lived experience. The blind are burdens to be rescued or abandoned. The message is clear: survival belongs to the sighted.
Zombie Fiction: In The Walking Dead, mobility aids and neurodivergence are liabilities. Disabled characters are rare, and when present, they’re often sacrificed early. In Blood Quantum, Indigenous immunity reframes survival—but disabled characters remain peripheral. In The Girl with All the Gifts, neurodivergence is monstrous, not human. The metaphor flattens disability into threat.
Disaster Futures: In I Am Legend, disabled bodies are absent from the ruins. In Children of Men, global infertility erases disabled futures alongside reproductive ones. In The Road, survival is brutal, solitary, and able-bodied. There’s no space for interdependence or access.
The Invisible Man?
Gattaca (1997)
Genetic “perfection” becomes the price of admission. Vincent hides his heart condition to pass as valid. Disability is not just invisible—it’s criminalized.
Altered Carbon (Netflix)
Bodies are disposable. Consciousness is uploaded and swapped. Disability is incompatible with upload culture and is erased by design. There’s no space for embodied difference when bodies are interchangeable.
(In Gattaca, difference is criminal. In Altered Carbon, it’s discarded).
The Matrix (1999)
Neo’s real-world body is frail and passive. His power comes only in the virtual world, where disability vanishes. The film never explores disabled embodiment—only escape.
Idoru (William Gibson)
Near-future Tokyo is saturated with tech, but disabled bodies are absent. The virtual replaces the physical. Futurity becomes a testbed for erasure.
— William Gibson, Neuromancer (1984)
Digital futures don’t erase pain. They erase presence.
Beauty and the Beast Retellings
Disability is framed as moral lesson or aesthetic flaw. The Beast’s transformation erases difference. Disabled embodiment is tolerated only until it’s cured. Retellings of Beauty and the Beast treat disability as something to overcome, not live with.
Star Wars — The Force Fixes All
Once a Jedi, Anakin Skywalker becomes Darth Vader after catastrophic injury. His cybernetic suit keeps him alive, but also isolates him emotionally and physically. Vader’s disability is framed as punishment, not adaptation. In Star Wars, prosthetics are upgrades, not identities. Luke’s hand is replaced without comment; Grievous is monstrous. The Force heals, but it does not accommodate. There are no disabled rebels, no access architecture on Coruscant, no interdependent communities in the Resistance. Redemption comes through power, not care.

Cured to Be Useful
Spock (Star Trek: The Original Series) Temporarily blinded in “Operation — Annihilate!”, Spock’s condition is mourned as tragic… until it’s reversed by a biological twist. His “third eyelid” restores vision, erasing the disability and sidestepping adaptation. The episode treats blindness as catastrophe, not continuity. There’s no cultural depth, no Vulcan sensory practice; just relief that the fix arrived.
Geordi La Forge (Star Trek: The Next Generation)
Blind from birth, Geordi receives a VISOR that grants him vision—but the show rarely explores his lived experience. His blindness is abstracted into tech, not embodied as culture or identity.
Christopher Pike (Discovery / Strange New Worlds)
After a radiation accident, Pike becomes paralyzed and mute. His condition is framed as tragic prophecy, not lived reality. He is mourned, not accommodated.
Keyla Detmer (Discovery)
After injury, Detmer receives a cybernetic implant. Her trauma is hinted at, but never fully explored. The tech restores function, but emotional depth is sidelined.
Reginald Barclay (TNG)
His anxiety and neurodivergence are treated as pathology. He’s “fixed” through therapy and tech, but rarely given narrative dignity.
Nog (DS9)
After losing his leg, Nog receives a prosthetic—but his PTSD is resolved through assimilation. The prosthetic restores utility, not identity.
Dr. Miranda Jones (TOS)
A blind telepath who wears a sensor web to perceive her environment. Her blindness is hidden, treated as shameful, and revealed only as a plot twist. She is powerful, but only once her disability is concealed.
Riva (TNG)
A deaf diplomat who communicates through a chorus of telepathic interpreters. When they are killed, he reveals he knows sign language, but only after a crisis. His disability is accommodated, but framed as exceptional.
Techno-Fix = Inclusion
In these futures, disabled characters are included only after enhancement. The fix becomes the condition for narrative value.
Disability = Plot Device
These characters are rarely allowed to live with disability. Instead, they are cured, upgraded, or mourned. Their bodies serve the story—not themselves.
Care ≠ Cure
What’s missing is interdependence, community, and disabled joy. These futures imagine access only through transformation—not through care.
Erased by Design
Dominique “Dom” Ward (War of the Worlds, 2019–2022)
A wheelchair user and moral anchor in Season 1, Dom survives the alien apocalypse with quiet resilience. But in Season 2, he vanishes without explanation. Even after the timeline resets, he remains absent.
Captain Christopher Pike (Star Trek)
After a radiation accident, Pike becomes paralyzed and mute. In the original series, he’s confined to a blinking wheelchair until his disability is effectively ‘erased’ in his mind. In Discovery, his fate is reframed as anticipated gothic horror. Disability becomes tragedy, not continuity.
Norton Drake (War of the Worlds, 1988–1989)
A wheelchair-using computer expert and core member of the Blackwood Project. Norton is competent, witty, and unenhanced. But when the show was retooled for Season 2, he was written out entirely. No death, no farewell—just disappearance. His erasure was editorial, not narrative.
Colin Laney (Idoru, William Gibson)
Laney’s neurological condition gives him pattern recognition abilities, but his embodiment is abstracted into digital skill. He’s useful, but not explored. His body is present, but his identity is erased.
Max (Dark Angel)
Max suffers seizures due to genetic engineering—but they’re treated as flaws in an otherwise perfect body. Her condition is a plot inconvenience, not a lived reality. Disability is erased through enhancement.
Davros, creator of the Daleks, is one of the few visibly disabled characters in Doctor Who — and he’s a genocidal megalomaniac. His mobility aid and speech device are framed as grotesque extensions of his evil. The show rarely counters this with disabled heroes, communities, or care. Disability is villain-coded, not lived. Even in a universe of time travel and regeneration, disabled futures are feared, not lived.
Alita (Alita: Battle Angel)
Awakened in a cyborg body, Alita’s disabled past is never explored—only her enhanced present. Prosthetics become superpowers, not access. Her body is visible, but her disability is erased.
Raven Reyes (The 100)
After a spinal injury, Raven walks with pain and limited mobility. But the show quickly sidelines her disability, focusing on her technical genius. Her pain is referenced, but rarely centered.
Hiccup (How to Train Your Dragon)
After losing his leg, Hiccup receives a prosthetic and continues adventuring. While the film avoids pity, it also avoids depth. His disability is never explored culturally or emotionally—it’s a design feature, not a lived experience.
Survival ≠ Inclusion
These characters live—but their futures are framed through discomfort, silence, or abstraction. They are not erased by death, but by design.
Disability = Narrative Tension
Their conditions heighten emotional stakes, but rarely invite cultural depth or community. They are present, but not centered.
Function Over Feeling
Their bodies serve the plot, but their perspectives are muted. What’s missing is agency, dialogue, and disabled joy.
— Isaac Asimov, The Secret Sense (1941)
Enhancement without care is not inclusion. It is exile.
The New Wave of Diversity — Disability as Culture, Not Cure
A new wave of speculative fiction is emerging: one that refuses the fix. These stories centre disabled embodiment not as a flaw, but as a foundation. They imagine futures built on ramps, interpreters, and seismic sight, not biological upgrades. They do not mourn disabled lives. They celebrate them.
Care = Continuity. These characters survive through community, adaptation, and presence.
Disability = Culture. Their identities are not obstacles. They are sources of insight, resilience, and joy.
Access ≠ Enhancement. These futures do not retrofit inclusion through technology—they design it through care.
This is not diversity performed as obligation. These authors build futures where disabled joy is not exceptional—it is expected.
Zane Obispo (The Storm Runner, J.C. Cervantes)
A Mayan fantasy hero with a limp… He’s not a burden. He’s the protagonist.
Emily Gresham (War of the Worlds, 2019–2022)
Blind from birth… Her disability is central, not symbolic.
Toph Beifong (Avatar: The Last Airbender)
Blind and brilliant… She’s not a burden—she’s a legend.
August Pullman (Wonder, R.J. Palacio)
Born with a craniofacial condition… He’s a builder of community.
— R.J. Palacio, Wonder (2012)
Chien-Shiung Wu (speculative retelling)
In this reimagined future… Her disability shapes her science, not her silence.
Yasira Shien (The Outside, Ada Hoffmann) Autistic and defiant… Her neurodivergence is not a flaw—it’s a source of cosmic insight.
Jack (The Speed of Dark, Elizabeth Moon) Autistic and proud… He resists the cure and claims neurodivergence as culture, not pathology.
— Elizabeth Moon, The Speed of Dark (2002)
Murderbot (The Murderbot Diaries, Martha Wells) Social anxiety and trauma are not flaws… They’re the lens through which Murderbot navigates care, autonomy, and survival.
Ana (The Book of the Unnamed Midwife, Meg Elison) Her chronic illness and reproductive trauma are not erased… They’re archived as survival.
Sancia Grado (Foundryside, Robert Jackson Bennett) Her neurological condition and prosthetic limb are central to her hacking brilliance… She’s not upgraded—she’s unrepentantly embodied.
The Midwife (Nettle & Bone, T. Kingfisher) She walks with pain, wisdom, and quiet rage… Her disability is not weakness—it’s legacy.
Don’t be disabled in spirit as well as physically.”
— Stephen Hawking
Unreal Worlds, Real Bodies: Speculative Fiction and the Colonial Imagination
A four-part journey through how speculative fiction echoed empire, rewrites resistance, and reclaims futurity.
Part One: Race and the Colonial Imagination
Published: 2 January 2026
Read Part One
From Lucian to Le Guin, speculative fiction’s imperial DNA is exposed: how imagined futures rehearsed conquest, racial hierarchy, and colonial logic.
Part Two: The Hero Must Be Rewritten
Published: 22 February 2026
Read Part Two
Gender and the myth of the universal hero. This chapter rewrites masculinist genre scaffolding, tracing how speculative fiction disciplines emotion, care, and female agency.
Part Three: Sexuality & Queer Futures
Published: 1 April 2026
Read Part Three
A queer reading of Star Trek and speculative canon. This chapter critiques heteronormative erasure, celebrates queer fandom’s legacy, and imagines futures beyond genre discipline.
Part Four: We Occupy the Future
Published: 5 April 2026
Read Part Four
Published on the anniversaries of the 504 Sit-In and Medibank Blockade, this chapter confronts techno-fix fantasies and reimagines futures where disabled bodies are not corrected or cured, but centred, celebrated, and architecturally included.
©2026 Geoff Allshorn, with editorial and layout assistance from Copilot AI. I show my respect for Elders past and present and acknowledge the Wurundjeri-Willam people, the Traditional Custodians of the Land on which this blog was prepared.







